Wednesday, January 27, 2016

Facebook Climbs To 1.59 Billion Users And Crushes Q4 Estimates With $5.8B Revenue

By courting users and ad dollars in the developing world, Facebook continued its growth streak. It hit 1.59 billion users today and crushed the street’s estimates in its Q4 2015 earnings with $5.841 billion in revenue and $0.79 earnings per share. That’s up from 1.55 billion users and $4.5 billion in revenue last quarter. Even with Q4 being the holidays, that 29.8% QoQ revenue growth is stunning, and it’s up 51% vs Q4 last year.
Facebook’s monthly user count grew a bit slower at 2.58% quarter over quarter fromQ3’s extremely strong 4.02% growth. It shows Facebook is hitting saturation in some markets but still has room to grow in many developing countries.
Though not as flashy as the big monthly number, daily user count is a better way to chart Facebook’s progress. Facebook’s DAU hit 1.04 billion compared to 1.01 billion in Q3, up 2.97%. Facebook’s DAU to MAU ratio, or stickyness, held firm at 65%. That means users aren’t visiting less even as the service ages.
Mobile now makes up a massive 80% of Facebook’s advertising revenue, up from 78% in Q3. $5.63 billion of its total revenue came from advertising, overshadowing Facebook’s old payments business. Mobile-only users now number 827 million, up a swift 13.2% from 723 million last quarter. That’s a testament to Facebook growth in the developing world that largely skipped the full-sized computer age.

Tuesday, January 19, 2016

Microsoft To Launch “Minecraft Education Edition” For Classrooms This Summer, Following Acquisition Of Learning Game

Microsoft is further expanding on its investment in Minecraft, bought in 2014 for $2.5 billion, by acquiring a learning game called MinecraftEdu for an undisclosed sum. The game, produced by a company called Teacher Gaming LLC, allows teachers to use Minecraft in the classroom, and includes a library of lessons and activities used to teach subjects including STEM, history, language, and art. Microsoft says it will use this acquisition to build out its own “Minecraft Education Edition,” which will launch into free trials as of this summer.
Minecraft is already known for being a tool that encourages kids to learn more about game design and programming, among other things, but MinecraftEdu was specifically designed with the goals of educators in mind. Teachers could adapt the product to their own curriculum needs, while also eliminating the need to set up or manage their own hardware, thanks to the tool’s hosted environment.
Plus, the learning game offered a range of activities created by other teachers, as well as hands-on workshops and courses, and technical support.
Already, notes Microsoft when detailing the acquisition, over 7,000 classrooms in more than 40 countries worldwide use Minecraft as part of their curriculum today. The launch of its own supported Education Edition could easily increase those numbers.
The company says that by having students create virtual worlds in Minecraft, they can learn a range of skills, like digital citizenship, empathy, social skills, and can even improve their literacy, while also getting real-time feedback from their teacher. Some examples of Minecraft in the classroom today include elementary school students learning about city planning and engineering; middle schoolers learning the building blocks of computer science in a Minecraft coding camp; or college students learning the history of the New Zealand and its people by re-creating historic landscape and events in the program.
Microsoft notes that following this deal’s close, it will roll out a new version of this game that will include an expanded feature set focused on empowering educators to “foster deeper student engagement and collaboration,” says Anthony Salcito, vice president of Microsoft Education in a blog post.

Monday, January 18, 2016

Uber Makes First Big Expansion In China As It Aims To Reach 100 Cities In 2016

Fresh from raising new funding, Uber China — Uber’s dedicated business in the world’s largest country — is embarking on its largest expansion to date which will increase its coverage to 37 cities, up from 22.
Uber China has slowly expanded its coverage of China with launches in large cities thus far. In a change of approach, it said today that it will launch in 15 new cities in Sichuan, China’s fourth most populous province, before Chinese New Year on February 8.
Sichuan, a 485,000 km square region with a cumulative population of over 80 million people, is already a hotspot for the company. Provincial capital Chengdu is Uber’s top city worldwide, based on weekly completed trips, and it reached the number one spot just nine months after Uber launched there. And there’s apparently promise of more: Uber said its volume in second city Mianyang, where it launched in November, is forty-times higher than Chengdu was at that stage of launch. (Uber didn’t give raw figures for either city, though.)
Now, it is zoning in on the region and expanding its coverage into tier-two and tier-three cities in Sichuan. Uber told TechCrunch it already ‘soft-launched’ in five cities, but it is targeting an additional ten in order to fully cover the main cities in Sichuan ahead of Chinese New Year, which is the largest annual migration on the planet as urban-based Chinese return en masse to their hometowns for the holidays.
More broadly though, this expansion is a sign of things to come for Uber in China this year.
The company declined to disclose specific expansion plans for the year when we asked — citing the need to keep information confidential and away from competitors — but last year it revealed it would take its coverage to more than 100 cities in 2015. This move in Sichuan looks like phase one.
“2015 was Uber China’s ‘Year of Localization’ and 2016 will be our ‘Year of Growth’,” Zhen Liu, who is Uber China’s Head of Strategy, said in a statement.
“We have built a strong foundation across the country and have put in place an excellent local team that will drive our growth in the year ahead… our goal is to be in 100 cities across China by the end of the year,” Liu added.
Reaching 100 new cities inside twelve months is a huge task, but even if Uber is able to pull it off, the company will still trail local leader Didi Kuaidi on total national coverage. Didi Kuaidi, which is valued at $16.5 billion versus Uber China’s $8 billion tag, is present in over 360 cities and towns — and is reportedly at break-even in more than 100 of them.
That’s not quite all from Uber China in Chengdu. The company also said it is opening up ride-stations in “well-known” landmarks across the city. The idea is to create designated areas where drivers can meet passengers — similar to ‘suggested pickup points’ it is testing in the U.S. — because it can be surprisingly hard to rendezvous, particularly if a passenger is new to, or visiting, the city and not familiar with its road system.
The stations have been added to Baidu maps, the service that is China’s top mapping app andrun by Uber investor Baidu.

Monday, January 11, 2016

Tesla Model S Can Now Drive Without You

Well, authorities in Hong Kong aren’t going to like this one bit. Back in November, they told Tesla to remotely disable its semiautonomous driving technology until they can confirm that the features, released in mid October, are safe. They were concerned (sort of understandably) by widely reported hijinks by drivers who were using Tesla’s new Autopilot software to shave and sit in the backseat of the car, among other things.
Tesla complied. That doesn’t mean the company isn’t moving forward at full speed, though. Today, it released version 7.1 of its software for the Model S and X that includes a “Summon” feature that enables the car to drive itself without anyone inside.


More specifically, using their key fob, Tesla owners can now direct their cars to park themselves in a spot within 39 feet, and to drive themselves into and out of their parking garages.
In a nod to safety concerns, the company has also now restricted its Autosteer technology on residential roads and roads without a center divider. When Autosteer is engaged on a restricted road, Model S’s speed will be limited to the speed limit of the road, plus an additional 5 mph.
The site Electrek was first to publish the news. Tesla says the following in its release notes for v7.1:
Tesla says that Autosteer’s lane keeping has been improved near highway exits and when the lane markings are faded.
Autopark features in the Tesla Model S have been updated with a ‘beta’ version of its Summon feature as well. Here’s how it works:
You can cancel the procedure by tapping the center button on the key fob. If you’ve set up your Model S with Homelink, it will open and close garage doors for you as well.
Back at an October press briefing, when Tesla’s last software update enabled cars to steer, change lanes, and park on their own, Tesla CEO Elon Musk had said he envisioned fully driverless cars.
He said then that while its still “important to exercise great caution at this early stage,” in the long term, he added, “people will not need hands on the wheel — and eventually there won’t be wheels and pedals.”
For now, the wheels and pedals remain. For the beginning and end of the drive, however, the humans are now optional.

Thursday, January 7, 2016

Lenovo Is Making The First Google Project Tango Phone

Lenovo announced at CES that the company would be producing the first Project Tangophone. As a reminder, Project Tango is an ambitious project that adds depth as well as a bunch of sensors to your device’s camera.
Now the conference was a little short on details. All we know is that Lenovo is going to release a phone that is going to cost less than $500. The device is going to be released this Summer and the company doesn’t have a final design just yet. The picture you can see above is just one out of the five designs they are currently working on.
Also new today, Google announced an app incubator program to motivate developers. The best apps will be pre-loaded on Lenovo’s phone.
The only remaining question is whether Lenovo is an exclusive partner or Google is going to announce more phones with other OEMs in the coming months. Project Tango is still a brand new thing and Google is probably not going to roll out Tango to millions of Android phones just yet.
In case you need a refresher, we played with the development kit that was released last year and are going to show you a video tomorrow.

Sunday, January 3, 2016

Ford Is Adding Support For Apple CarPlay And Android Auto To Its Vehicles

At last, at last, at last. Ford is finally adopting Apple’s CarPlay and Android Auto for its in-car infotainment system, so the carmaker announced ahead of the CES event in Las Vegas this week.
We reviewed Ford Sync 3, the third iteration of the company’s connected car technology, last year, and that system will soon include support for both Google and Apple’s in-car platforms. Ford revealed that all 2017 vehicles equipped will Sync 3 will gain the support, while its 2016 Sync 3 vehicles will get an upgrade option later this year. That means iPhone owners can access Siri, Apple Maps and more, while those with Android Auto compatible devices get the Google services suit.
The move has long been anticipated. Ford expressed an interest in working with Apple back when CarPlay was first unveiled in March 2014, and this announcement is sure to boost its appeal given that iOS and Android pretty much account for the entire North American consumer mobile market.
That’s not quite all from Ford today, however. The auto giant has also added a slew of new apps to its AppLink platform — including AAA member services, Concur expense tracking and location-based service Eventseeker — and new 4G-powered Sync Connect feature that enable customers to remote start their vehicle, unlock doors, check fuel level and locate their car via their phone.
Ford said it has 15 million vehicles with its Sync technology (that includes earlier versions, too) on the road.
We expect to see and hear a lot more auto-related news from CES — you can follow all of our coverage from the event here.
And, one final plug, check out our Ford Sync 3 hands-on review for more details of what the company is up to in the connected car space.